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Juggernaut Workshop Art Card






Augencore | Paragon
Juggernaut Workshop Art Card
0

This paragon cannot be played to the field

Juggernaut Workshop starts the game with 4 counters. At the end of your turn, remove 1 counter. After the last counter is removed, choose and create a *Juggernaut* and add 3 counters to Juggernaut Workshop.


Arak, Combat Overseer Art Card






Augencore | Paragon
Arak, Combat Overseer Art Card
5

Muster: An ability that triggers when a Unit enters play.Muster: create *The Swarm*.

Friendly upgraded non-token units have "*Aftermath*: Create a 1/1 *Nanobot*."


Muster
2
2
Jahn, Chief Engineer Art Card






Augencore | Paragon
Jahn, Chief Engineer Art Card
7

Muster: An ability that triggers when a Unit enters play.Muster: Reveal random friendly bank cards until an upgrade is revealed. For each card revealed, attach a copy of the revealed upgrade to target unit.

Friendly Salvage: When this Unit is Wasted, move up to X of its Equipped Upgrades to the other Units.Salvage values are increased by 1.


Muster
3
3
Gaffar, Arbiter of Earth Concept Art Card






Earthen | Paragon
Gaffar, Arbiter of Earth Concept Art Card
3

Pacifist: Cannot Attack (but can still defend, if the Unit has Defender).Pacifist, Defender: Enables the Unit to optionally block attacks targetting the Player or another Unit.Defender After this unit defends, the attacker gains Pacifist: Cannot Attack (but can still defend, if the Unit has Defender).Pacifist.

After a unit gains Pacifist: Cannot Attack (but can still defend, if the Unit has Defender).Pacifist, friendly units gain +1/+0.


Pacifist
Nehemiah, Defender of Earth Art Card






Earthen | Paragon
Nehemiah, Defender of Earth Art Card
4

Defender: Enables the Unit to optionally block attacks targetting the Player or another Unit.Defender Friendly units with Defender: Enables the Unit to optionally block attacks targetting the Player or another Unit.Defender deal damage equal to their current health instead of attack.

After the first friendly unit with Defender: Enables the Unit to optionally block attacks targetting the Player or another Unit.Defender is destroyed each turn, target friendly unit gains


Shoshanna, Rebuilder of Earth Art Card






Earthen | Paragon
Shoshanna, Rebuilder of Earth Art Card
9

Muster: An ability that triggers when a Unit enters play.Muster: Set your health to 30.

Your maximum and starting health are 40.


Muster
12
10
Gnaeus Valerus Alpha Art Card






Kathari | Paragon
Gnaeus Valerus Alpha Art Card
4

On attack, up to 3 other target friendly units have +1/+2 this turn.

At the end of your turn, if a friendly unit dealt combat damage and survived, that unit gains +1/+1.


3
5
Scipius Magnus Alpha Art Card






Kathari | Paragon
Scipius Magnus Alpha Art Card
5

*Muster:* Trigger all Muster abilities that you have activated this game with targets chosen randomly.

After you bank a unit, create a 0/1 *Scipius' Adjutant*. If you already control one, that unit gains +1/+0 instead.


3
3
Aetio, Exalted Hydrolist Art Card






Kathari | Paragon
Aetio, Exalted Hydrolist Art Card
8

Muster: An ability that triggers when a Unit enters play.Muster: If your deck is empty, create and play *Aetio’s Iterant* with *Evasive* and the sum of all attack, health, and keywords of units in your waste. *Aetio's Iterant* immediately attacks the enemy.

The first time each turn a friendly Kathari unit enters the field, waste the top card of your deck.


Muster
Armoured Division HQ Art Card






Marcolian | Paragon
Armoured Division HQ Art Card
3

Shielded: This Unit is immune to the next Enemy Card Effect that targets it.Shielded This unit can’t attack. Friendly Vehicles have Battle Ready: Units with the Keyword do not suffer from Fatigue and can attack on the same turn that they were played.Battle Ready. The first time a friendly Vehicle deals damage to a player each turn, draw a card.

At the end of your turn, each friendly Vehicle gains one of the following abilities at random: * +1/+0 * +0/+1 * Shielded: This Unit is immune to the next Enemy Card Effect that targets it.Shielded * *Evasive* * Armed: Units with the Armed Keyword, deal their damage before non-Armed Units do. However, if both Units have Armed, combat is resolved normally.Armed


1
4
Catherine Lapointe, The Mad General Art Card






Marcolian | Paragon
Catherine Lapointe, The Mad General Art Card
4

After you end your turn, this unit attacks a random enemy. This unit can't attack on your turn.

The second unit you play each turn gains +1/+1.


5
5
Lemieux, Master Commando Art Card






Marcolian | Paragon
Lemieux, Master Commando Art Card
5

*Evasive* Muster: An ability that triggers when a Unit enters play.Muster: Choose one: * You may destroy target damaged unit. * Put a unit from your waste into your hand. * Friendly units have +1/+0 this turn. Assault: If Damage was dealt to the Enemy Player this turn, playing a Unit with this keyword triggers that Unit's associated ability. This ability does not trigger if no Damage was dealt to the Enemy Player this turn.Assault: Do all three.

Start the game with a 1/1 *Vanguard Infiltrator* on the field.


MusterAssault
3
4
New Dawn Art Card






Shroud | Paragon | Vehicle
New Dawn Art Card
3

This unit can't be targeted by effects. Activate, spend 1 energy, banish this unit: At the start of your next turn, return this unit to the field and put a card from your singularity into your hand.

The first time a card leaves your singularity each turn, deal 1 damage to a random enemy and reveal a random enemy bank card. If all enemy bank cards are revealed, the enemy plays with the top card of their deck revealed.


Brand, Steward Eternal Art Card






Shroud | Paragon
Brand, Steward Eternal Art Card
5

After this unit damages another unit, remove that unit from the game and add a 4/4 *Corrupted Vision* to your singularity. *Aftermath*: Return all *Corrupted Visions* from your singularity to the field under your control.

Start the game with a 4/4 *Corrupted Vision* in your singularity. When a friendly unit destroys an enemy unit in combat, give units in your singularity +1/+0.


4
6
Niamh, Wielder of Faith Art Card






Shroud | Paragon
Niamh, Wielder of Faith Art Card
9

Battle Ready: Units with the Keyword do not suffer from Fatigue and can attack on the same turn that they were played.Battle Ready, *Evasive* This unit can't be targeted by effects. Muster: An ability that triggers when a Unit enters play.Muster: For each effect, relic, and upgrade you've played this game, play a random unit from any parallel with the same cost.

Your deck may not include cards that cost 6 or more energy.


Muster
6
6
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